Create dynamic and precise representations of your entire product - a virtual twin
Sketching takes most of the time in a model. You'll love our sketching environment.
All the tools you need to create precise 3D models for your projects.
See what will happen before pressing go. You'll always know what you're going to get.
House similar part definitions in one file and easily switch between them when needed.
Import surface models from other applications and convert them to solids, trim, and more.
Drag section views around to look inside the model, see model threads, and more.
Find physical properties of the model like surface area or display the center of mass.
Everything is data-driven, and you can import data from other sources like Excel.
Capable of any level of complexity
Easily capture requirements for any kind of manufacturable design.
A Comprehensive 3D Toolset
Whatever your idea, you can make it in Alibre Design.
Pulls a sketch in a direction, adding material.
Pulls a sketch in a direction, removing material.
Pulls a sketch around an axis, adding material.
Pulls a sketch around an axis, removing material.
Pulls a sketch along a curve, adding material.
Pulls a sketch along a curve, removing material.
Creates a smooth transition between sketches, adding material.
Creates a smooth transition between sketches, removing material.
Pulls a sketch along a helix, adding material.
Pulls a sketch along a helix, removing material.
Creates smooth transitions between model faces and can be variable radius.
Breaks sharp edges between faces.
Breaks sharp corners.
Modifies existing geometry to include a draft angle.
Hollows out existing geometry to a specified wall thickness.
Wraps a sketch around geometry and creates an emboss or deboss.
Projects a sketch onto geometry and creates an emboess or deboss.
Creates a hole with optional threads pulled from an expansive data table.
Creates a threaded rod with thread definitions pulled from an expansive data table.
Copies geometry across a mirror plane.
Copies geometry in one or two linear directions.
Copies geometry around a center point.
Copies geometry along a curve.
Direct Face Editing
Various tools to directly manipulate geometry, such as remove face, change face radius, or translate face.
Add, subtract, or find the intersection of multiple models. Great for mold design.
Assigns face colors to models. Great for visualization and rendering.
Bring images into a part modeling workspace as references and trace sketches over them.
Scale an entire part.
Insert a surface model from another program.
Move a surface around the workspace.
Make a surface larger or smaller.
Splits a surface into multiple surfaces.
Deletes part of a surface based on its intersection with another surface.
Combines multiple surfaces together.
Gives thickness to a surface, creating a solid model.
Convert to Surface
Converts a 3D model into a surface model.
Create from Face
Creates a surface from a specific model face.
Deletes a model face, converting the rest of the model into a surface model.
Deletes part of a 3D model based on its intersection with a surface.
Realtime 3D Previews
Visualize the results of every option during feature creation prior to committing the feature. Reduce the editing cycle by ensuring it's right the first time. Implemented product wide.
Working With Surfaces
Import surface models from other applications like Rhino and use them as references or as part of modeling operations such as trimming a solid.
Analysis & Measurement
Various analysis tools allow you to interrogate a 3D model for its physical properties like center of mass or volume. Get a better look at hard to see areas of the geometry or create sketches of cross sections with the various section view tools.
Review & Redlines
Facilitate review cycles by adding redlines and text to models. Making a redline active orients the model correctly and exposes the callouts.