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My first Human Face in Alibre Design

Some time the Project to Sketch >Create Sketch Figure>Maintain Association to Source Entity > give Loft error because some Guide Curves are no intersect with the Master Section Spline edited. May be is a bug.

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I've learned something new.
Once you've finished editing the master Sketch<1>, you need to open the specific Sketch, in this case Sketch<6>, that has the Maintain Association to Source Entity from master Sketch<1> and apply Regenerate All in the specific Sketch, in this case Sketch<6> before applying Regenerate to Last Feature. After doing this you will see the modification in the 3D Part.
Many year and don't know this! . All 3d Guide curves are connected. Excellent.
I just want to point out that the >Feature >Fillet> Variable Radius is difficult to apply in this case.
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I was able to modify the nose with good results. I'm new to sculpting the human figure. It's a big challenge for me.
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Check out:

:D Also, look how far we've come!
 
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