I assume you were trying these programs in wine?
Some applications will just never run, it's the way that it is.
Did you try out a demo of codeweaver's crossover? It is often more stable.
Did you check out lutris? They often have scripts that will make software that I couldn't get on my own to run.
I assume you mean your video card was flickering? Did you install the nvidia drivers (I'm not sure what a 4090 is, but I assume it's nvidia)?
Blender native build shouldn't have had issues.
On a personal note, I'd rather see a linux build than a mac build. When Apple starts deprecating hardware, it is a pain to keep stuff running, where as linux runs fine as a desktop for daily use on a 2012 i5.
Hello! I appreciate your help!
All these softwares were installed with their Native Linux builds.
I tried Ubuntu LTS, Ubuntu Latest, Ubuntu Studio, PopOS and Rocky Linux (It's recommended by VFXReferencePlatform)
Blender's popup settings windows were flickering when resizing, but that was solved by using Wayland instead of X11.
But still Blender was showing random VRam readings in status bar when my 4090 has 24gb.
I also switched driver versions but no solution. Some say the kernel doesn't support my GPU.
Substance(Texturing) has native builds via Steam.
I installed Steam as .deb, flatpak, snap but nothing worked, and I must have read every possible post online.
Also my 3d connexion, Audio Interface, tablet isn't unsupported. Would give up all VST plugins for Sound Design.
So after 3 days, I just gave up.
I love Linux for the clean UX, and support FLOSS for the Freedom and spirit. I WANT to switch to Linux.
But I realized as much as I dislike windows UX (rumours are that theres gonna be AI stuff everywhere in Win12), being rigid and trying to make Linux work I would loose out on a lot in productivity by forever troubleshooting.
VFX houses use Linux, it's bloatfree and faster than windows, but they have full time IT and Tech Artists too, writing custom pipelines.
As a solo guy, it'd be a battle not worth fighting for me.
I'll be getting the newer M3 Macbook Pro as a laptop that I'd remote into my workstation which would be a render slave.
I can empathize with Alibre Team in this matter, that the Dev Hours that'll need to go into multi-os support and maintaining might not be as much stretching the dollar as the same time invested into added core capabilities.
But please, I am just sharing my experience, no way suggesting I am against anything Alibre fam is asking here in this thread.
I respect and value all perspectives.