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    eron replied to the thread Coil Spring.
    Ok that makes sense. Another thing I realized is that each spring would have to be a separate model, not just a duplicate instance. That...
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    eron replied to the thread Coil Spring.
    Yes, the spring updates between each increment of movement when using Precise Placement.
    • coil_spring_precise_placement.gif
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    eron reacted to SergioP.'s post in the thread Coil Spring with Like Like.
    I have modeled in Solidedge and Solidworks deformable springs. The trick is define the coil with a constant number of turns, and relate...
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    eron reacted to MilesH's post in the thread Coil Spring with Like Like.
    Here you go. I did this for testing Alibre Motion, years ago, but I've adapted it for use as an Assembly animation.
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    eron replied to the thread Coil Spring.
    Another way to do this is by designing the coil spring within the assembly and setting the spring height using a driven parameter...
    • coil_spring.gif
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