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Alibre User "Shot Gallery"

Ralf

Alibre Super User
Here is a good place to post all rendered models.

A personal request: Please do not "shrink back", ALL of your renderings are wellcome and will be greatly appreciated. :D
Shiny cars...post processed with Photoshop are not required. :wink:

"The early bird will catch the worm...and not the big bird!"
 

Ralf

Alibre Super User
Re: Alibre User "HyperShot Gallery"

Controler for a game console.
Created with HyperShot 1.8 and standard materials.
 

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GaretDH

Senior Member
Re: Alibre User "HyperShot Galery"

Alibre's "Strut" assembly used for the PhotoRender tutorial.
Rendered with Hypershot Web, standard everything, default settings. Gives an idea of the render size for the Web version.

Garet
 

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TJI

Member
Re: Alibre User "HyperShot Galery"

Everything modeled in Alibre Design Xpress.
All have resolution 640 by 480
Hypershot Web maximum resolution is 800 by 450?
 

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TJI

Member
Re: Alibre User "HyperShot Galery"

A few more. These are all 800 by 450 resolution.
 

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Ralf

Alibre Super User
Re: Alibre User "HyperShot Gallery"

Created with Alibre Design V11.2 - HyperShot HD
Standard materials and own (Renderings) Backplates
 

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Max

Administrator
Staff member
Re: Alibre User "HyperShot Galery"

Something you all are waiting for...the unveiling.

Using HS 1.8's new texture mapping options, we can get a nice 2D drawing on the blanket thing. Also works well for wood pieces.
 

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jhiker

Alibre Super User
Re: Alibre User "HyperShot Galery"

Hypershot HD 'out of the box'.


This one needs a bit more detail, I think..


Hey Max - how did you drape that blanket?
 

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Max

Administrator
Staff member
Re: Alibre User "HyperShot Galery"

Nice renders!

Hey Max - how did you drape that blanket?

I used Blender for the blanket draping. I don't think we will have a blanket feature in AD until probably v15? :)
 

JordanCClark

Alibre Super User
Re: Alibre User "HyperShot Galery"

Project I just finished up... No cables or screws, but enough to impress the heck out my boss... :lol:
 

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GaretDH

Senior Member
Re: Alibre User "HyperShot Galery"

Max said:
Nice renders!

Hey Max - how did you drape that blanket?

I used Blender for the blanket draping. I don't think we will have a blanket feature in AD until probably v15? :)

OK, I would really, really like to learn how to do that, but I'm guessing Blender will take about forty years to learn... about right?

Garet
 

Max

Administrator
Staff member
Re: Alibre User "HyperShot Galery"

Blender isn't something you...jump into. Maybe I could write a tutorial. What do you want to drape the blanket over?

Max
 

GaretDH

Senior Member
Re: Alibre User "HyperShot Galery"

Max said:
Blender isn't something you...jump into. Maybe I could write a tutorial. What do you want to drape the blanket over?

Max

I downloaded Blender for fun and opened it and felt like someone plopped me down in the pilot's seat of the space shuttle. Right before re-entry. The UI doesn't look too friendly, but I'm sure I'll get used to it eventually. I've played a little bit with importing solids from alibre and so on. I know it's very capable and I am motivated.

I'd like to do something like that over a regular solid to start with, say a sphere (OK, a sphere is not a regular solid), or maybe even a tutorial on how you did just what you did would be helpful.

Thanks

Garet
 

Max

Administrator
Staff member
Re: Alibre User "HyperShot Galery"

Heh, ya the Blender UI is completely nonstandard, as is not a single thing is Windows standard. It takes a while, but ironically when you know what you are doing it is very, very efficient.

If you just want to play a bit, go to youtube.com and type in "blender cloth tutorial"

Youtube has a lot of tutorial videos on specific things for Blender, so try "blender cloth tutorial" or "blender cloth", or "blender fluid simulation" or "blender hair" etc...and there are tons of step by step videos.

Max
 

robert

Member
Re: Alibre User "HyperShot Galery"

Created with Hypershot V1.8
 

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GaretDH

Senior Member
Re: Alibre User "HyperShot Galery"

Max said:
Heh, ya the Blender UI is completely nonstandard, as is not a single thing is Windows standard. It takes a while, but ironically when you know what you are doing it is very, very efficient.

If you just want to play a bit, go to youtube.com and type in "blender cloth tutorial"

Youtube has a lot of tutorial videos on specific things for Blender, so try "blender cloth tutorial" or "blender cloth", or "blender fluid simulation" or "blender hair" etc...and there are tons of step by step videos.

Max

Thanks, I've been doing that. Can you let me know the file formats you use for your workflow, for importing and exporting things? I assume it goes Alibre > STL > Blender > ? > Hypershot...?

Thanks

Garet
 

Max

Administrator
Staff member
Re: Alibre User "HyperShot Galery"

If I want an assembly in Blender:
Alibre -> Step -> Rhino Import (get the free trial) -> OBJ export -> Into Blender

If I want a single part in Blender:
Alibre -> STL -> Blender

When exporting from Blender:
Always use OBJ export. Be sure that you defined a different material to parts or items that actually have different materials. Otherwise, everything will have the same default material and HyperShot will assume it is all one big part.

On export to OBJ, select "group by material".

Import to Hypershot.
 

Ralf

Alibre Super User
Re: Alibre User "HyperShot Gallery"

Hi Robert, looks nice. :)

Here is a "Railway wagon":Should be restored...soon. :)
Created with HyperShot 1.9
.
 

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jhiker

Alibre Super User
Re: Alibre User "HyperShot Galery"

Err..
Would somebody mind correcting the spelling of 'Galery'

Yours pedantically,
Jeff
 
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