So far so good, but I still have issues with GLP stuff not working well. By not working well I mean, when having parts and ASM driven by GLP that the parts have many values that scale, along with scale specific features in GLP, I get the glitch of parts and asm not regenerating the changes.
I normally found a work around that was used in v22, and is same in v23; that is I will close asm and part without saving and go and open individual part.
Unfortunately its not always repeatable, nothing that I can say HA this is how it happens all the time.
It also has a lot to do with how the part is being edited, if I close those asm parts that where open for edit and refresh the GLP and main asm, then all regen just fine, but if I have the part in new window edit, it will sometimes not take the changes, and requires full regen etc...
Otherwise I am happy that its working, I will still get few crashes of AD, and I still wish to have more performance in heavy sketches, because I can feel when the software starts to slow down and is about to crash, and edits or movements become slower and slower, thats when I exit edit save, close AD and reopen and go back and work again. Annoying but its a solution.
(tip you can see AD eat up RAM, for single parts as you edit, and that usually sign that it could crash, when you normally open if its a fraction of the size but if it starts to grow 3-5x the size)