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How to change default Up-Direction in KeyShot?

NigelL

Member
When I use the KeyShot-> Render option to export a model from GD to Keyshot, the model is always shown with the Y-Axis as the default "Up" direction. This results in all of my models landing up on their side in KeyShot since all my models have the Z-Axis as the Up-Direction.

One can rotate the model in KeyShot, but it would be great if there was a way to change the default Up-Direction in Keyshot. Anyone solved this?

Regards, Nigel
 
Actually, the real solution would be to allow Geomagic Design users to define the axis that established the screen up direction!
 

JST

Alibre Super User
There are so many programs using a common up direction that it makes more sense to make your models using the conventional "Y is up" orientation. I know SWX uses that, I ran into it when I had to use SWX to create an animated model, because GMD doesn't do that.

Actually SWX does not either, you need that module, just like GMD, but this was a fully-decked-out install, with every option possible at the time.
 
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