simonb65
Alibre Super User
@Max, I've just tested a model and rotational speed changes with the size of the Alibre window, so it does appear to be just free running rather than using the delta time between rendered frames to work out the required frame rotational angle in order to maintain a constant rotational speed, as you would usually do for any animation.
i.e. you want 360deg/sec. It takes 10ms to render a frame, then the step needs to be 3.6 deg/frame increment.
If it takes 20ms to render the same frame (on a larger resolution monitor), then the step needs to be 7.2 deg/frame increment to maintain the same visual rotation rate.
As mentioned before, an option to set the speed would also be useful.
i.e. you want 360deg/sec. It takes 10ms to render a frame, then the step needs to be 3.6 deg/frame increment.
If it takes 20ms to render the same frame (on a larger resolution monitor), then the step needs to be 7.2 deg/frame increment to maintain the same visual rotation rate.
As mentioned before, an option to set the speed would also be useful.