DBC -- If you meant that "as a "screw" rotates a "related Part "displaces," then the answer is no Alibre Design lacks such a Constraint (something about which I have been asking for since 2009).Am I correct in assuming that Alibre Expert 2018 does not have any mechanical constraints such as Screw, Gear, Cam, Slot, Rack and Pinion. At this point I am particularly interested in a screw constraint.
What you want to do? Do you want to take your mouse and screw a screw manually into your CAD-modelAt this point I am particularly interested in a screw constraint.
Nate -- Although it requires an Initial Start Condition (call it a Zero Setting) all you should need to define is the Pitch per Revolution and the Pitch Direction per Revolution Direction to make it work. A current problem with this approach is limiting the "Angle of Rotation" to 0°-360° -- but that should be a fairly simple exercise... -- LewA screw is just a wedge wrapped around an axis. Perhaps there is something that can be done with that in mind.
What you want to do? Do you want to take your mouse and screw a screw manually into your CAD-model
Or do you want to make an animation with moving bottles?
Regards
Stefan
With a proper "Totate to Pitch" Constraint you should be able to do either.Both, but more importantly the first. I am not a programmer so don't know what it would take, but it makes sense for Alibre to have it if they are going after the SW market.